![]() So, when you reduce the size of the image with the Pan/Crop tool, you often lose the border effect. If no edge of the image lines up with the edge of the frame, then you won’t see any border. If you place a border around an image and then reduce the size of the image using Pan/Crop, only the edges of the image which still line up with the edges of the frame will display the border. Or, you can create a 2D Glow around the image.Īlso, some effects in VEGAS, such as Border, apply to the entire frame of the image. There’s no counter-intuitive “opposite” relationship between the image and the controls the controls affect the image directly instead of the frame around the image.įurther, you can use Track Motion to apply a 2D Shadow under the image to set it apart from whatever background the image appears on top of. Using Track Motion instead of Pan/Crop has a few advantages. Then click the 'OK' button to return to the main app interface. If you click the 'Rotate' button 3 or 4 times you will flip your clip. Click this button one time to turn the clip by 90° degrees or two times to rotate video by 180° degrees. In that respect, you’re really manipulating the track rather than just the image itself, and the image contained in your timeline event “goes along for the ride.” Whatever the track does, it does. Here you will see a green arrow button with a Rotate headline. The Track Motion controls behave similarly to the controls in the Pan/Crop tool, but instead of applying only to the event in question, they apply to the entire video track. But for our purposes here, you can also use it to flip and rotate your video. With it, you can reshape and move images around in 2D or even along 3D planes. Track Motion is a powerful tool for moving, rotating, resizing, flipping, and animating images in your VEGAS project. Once the image is small enough within the frame, you can rotate it without cutting off any of the image. The image becomes smaller in the Video Preview window because you are enlarging the frame relative to the image. ✓ In order to keep the entire image visible when it rotates, drag a corner of the frame to enlarge it. Notice also that if your frame is at the original size, rotating the frame cuts off part of the image because the shape of the rotated frame and the shape of the image do not match. ![]() See the transpose documentation for a bit more information.-metadata:s:v rotate'' will strip any existing video stream rotation metadata otherwise ffmpeg will copy it which may cause your player to apply additional unwanted rotation. So, rotating the frame clockwise appears to rotate the image counter-clockwise. transpose1 will rotate the video 90 degrees clockwise to rotate anti-clockwise, use transpose2. Keep in mind, as we’ve said, the value does not actually rotate the image, it rotates the frame relative to the image. ![]() Notice the positive values rotate the image counter-clockwise, which is a bit counter-intuitive. Values higher than 180 or -180 will rotate the image past upside-down and back toward right-side up, which matters if you want to animate a rotation. To rotate it 90 degrees clockwise, enter -90. Let's see if a feature to automate the whole process is introduced in StaxRip.For example, to rotate the image 90 degrees counter-clockwise, enter 90. for AVS, native filters TurnLeft, TurnRight, or Rotate. If a source filter does not support this feature, you can always rotate the video frames using a rotation-related filter. So it's basically an issue not related to StaxRip itself. That's because video frames are interpreted(decoded) and served in the beginning by source filters in AVS and VS. That said, in order to view the source video at the correct angle as intended, rotation tag parsing should be supported by source filters. Well, passing on the source rotation metadata seems to be easier, but I believe auto-rotation is more convenient and natural for video processing jobs. Per post, I also think it'd be desirable if StaxRip showed the source video at the correct angle automatically so that crop, preview, and other video processing jobs can be done in the perspective the source video was intended to be viewed. (You can find a 'rotated mkv video' sample there as well.) MPC-XX and PotPlayer seem to be supportive, but mpv developers seem to be very against this idea of putting an (officially-not-supported) rotate tag in mkv. But of course it depends on the player whether this rotate tag in mkv will be respected or not. For your reference, here's a post on Reddit explaining how to put a rotate tag as a video metadata via an xml file using mkvpropedit.exe for mkv. EDIT: PROBLEM => mkv does not support officially Rotate tag, and the -projection-pose-xxx switches that are supposed to do rotation have no effet :-((((
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